Two lives. One job. A choice. 

Your name's Zero. 

In an era of tech when it’s possible to swap places with somebody by gaining access to their uploaded digital conscience, you suppose you’re what people would call a fixer. For a price, you'd do just about anything. 

Your latest gig happens to thrust you into the life of Yulia, an ordinary, unassuming university student, at first glance. The catch? Her data's been completely wiped, corrupted, deleted; whatever you want to call it, it's gone. 

Though it's difficult to start a job when you don't know where to begin, you'll get it done. You have to. 

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ID:NULL is an interactive narrative with a hint of suspense, cyberpunk, and urban dystopian fantasy. You play as Zero, a fixer for hire, over the span of 3 in-game days. With secrets abound and agendas afoot, where will you emerge, when all's said and done? 

Guide: 
Purple text signifies a story-altering choice. 
Pink text cycles through choices without moving from the page. 
Blue text progresses the story. 

This was a semester-long creative endeavor for my Writing for Games II class. As of the submission date, there's a total of three endings and only Venus' route is available.

All graphic elements designed in Canva. 

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authoraiyujellies
GenreInteractive Fiction
Made withTwine
TagsMultiple Endings, Narrative, Sci-fi, Story Rich, Text based

Development log

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